Sound Machine
stable
How Do I Use This Library
API Reference
Sound Machine
Index
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Index
A
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B
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C
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D
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E
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F
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G
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H
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I
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K
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L
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M
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N
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P
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Q
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R
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S
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T
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W
A
ADSR (class in sound.envelope)
amplitude() (sound.signal.Signal method)
apply_adsr() (sound.envelope.Envelope method)
apply_decay() (sound.envelope.Envelope method)
AsyncPlayer (class in sound.asyncplayer)
B
BassDrum (class in sound.instrument)
Bell (class in sound.instrument)
Bell2 (class in sound.instrument)
bessel_wave() (in module sound.filter)
BetterLowPassFilter (class in sound.filter)
BrownNoise (class in sound.tone)
C
ConstantSignal (class in sound.signal)
D
Decay (class in sound.envelope)
DelaySignal (class in sound.signal)
Digitar (class in sound.tone)
E
ElectricBass (class in sound.instrument)
ElectricHorn (class in sound.instrument)
Envelope (class in sound.envelope)
envelope() (in module sound.envelope)
EnvelopeSignal (class in sound.signal)
F
FakeFMFilter (class in sound.filter)
FMFilter (class in sound.filter)
from_file() (sound.sample.RawData static method)
G
Guitar (class in sound.instrument)
GuitarStrummer (class in sound.asyncplayer)
H
HardDisk (class in sound.instrument)
harmonics() (in module sound.tone)
HighPassFilter (class in sound.filter)
I
Instrument (class in sound.instrument)
InstrumentPlayer (class in sound.asyncplayer)
InvertSignal (class in sound.signal)
K
KeyedAsyncPlayer (class in sound.asyncplayer)
KickDrum (class in sound.instrument)
L
Line (class in sound.envelope)
LoopSignal (class in sound.signal)
LowPassFilter (class in sound.filter)
M
MixSignal (class in sound.signal)
module
sound.asyncplayer
sound.envelope
sound.filter
sound.instrument
sound.note
sound.notes
sound.sample
sound.signal
sound.tone
mute() (sound.asyncplayer.AsyncPlayer method)
(sound.asyncplayer.KeyedAsyncPlayer method)
N
Noise (class in sound.tone)
Note (class in sound.note)
note() (in module sound.notes)
(sound.instrument.Instrument method)
notename() (in module sound.notes)
P
PitchShift (class in sound.filter)
play() (sound.asyncplayer.AsyncPlayer method)
(sound.asyncplayer.InstrumentPlayer method)
(sound.asyncplayer.KeyedAsyncPlayer method)
(sound.instrument.Instrument method)
(sound.signal.Signal method)
play_async() (sound.signal.Signal method)
Purifier (class in sound.signal)
purify() (sound.signal.Signal method)
Q
queue() (sound.asyncplayer.AsyncPlayer method)
R
RawData (class in sound.sample)
record() (sound.sample.RawData static method)
render() (sound.signal.Signal method)
rest() (sound.instrument.Instrument method)
reverse() (sound.signal.Signal method)
ReverseSignal (class in sound.signal)
ring_filter() (in module sound.filter)
S
Sample (class in sound.tone)
SawtoothWave (class in sound.tone)
SequenceSignal (class in sound.signal)
Shaker (class in sound.instrument)
Signal (class in sound.signal)
SineHit (class in sound.instrument)
SineSustain (class in sound.instrument)
SineWave (class in sound.tone)
SliceSignal (class in sound.signal)
sound.asyncplayer
module
sound.envelope
module
sound.filter
module
sound.instrument
module
sound.note
module
sound.notes
module
sound.sample
module
sound.signal
module
sound.tone
module
SquareViolin (class in sound.instrument)
SquareWave (class in sound.tone)
strum_down() (sound.asyncplayer.GuitarStrummer method)
strum_up() (sound.asyncplayer.GuitarStrummer method)
T
TriangleWave (class in sound.tone)
W
write() (sound.signal.Signal method)